Motion Graphics
Baking in Blender
An exploration in Blender modeling and toon shading.
Task:
Create a 3D model based on a stylized reference illustration.
Tools:
Blender
Problem
I wanted to familiarize myself with Blender and its capabilities, so I set out to recreate an illustration by annadotpng.
Process
I started by choosing a reference illustration, as well as blocking out the basic shapes in Blender.
Modelling the Details
As I became confident with the basic shapes of the cake, I began to model the cream dots, orange slices, as well as the alternating layers of sponge cake and cream.
Shading
When I was happy with the 3D model of the cake, I began to explore shaders within Blender.